Here is my updated game logo. I decided to change the colors completely because the colors of the previous one did not flow very well, and this logo pops out a lot more and the colors relate to Quinnipiac.
Thursday, December 12, 2013
Final Project - Updated Maze
Here is the biggest part of my final. The piece went through many stages, trying out different decals from cg textures, trying to get to the textures just right. I also updated the lighting in the maze. instead of being able to see the whole hallway, I used the burn tool to darken the hallway slowly, as if you were walking through the maze with an illuminated object.
Tuesday, November 19, 2013
WK 08 Final Prop
Here is my final prop. I used the school, but trimmed down excess parts that did not fit into the rest of the title screen.
WK 08 Large Prop Research
This is the large game prop I will be using. It is the school, or the "Quinnipiac" of the game. It is a large building that I think will make a great large prop
WK 08 Game Prop
Here is the game prop I have taken from my title screen. I used the bell because in the game, when the bell dings, all of the bobcats go into a frenzy and it is the perfect opportunity to help Boomer Q catch them. The light and dark shades of yellow show the highlights, lowlights, and shading of the bell.
WK 07 - Game Logo
This is my final logo. I decided to use bright colors, much like ones throughout the game title screen. There is a bobcat head in front of the "Q", with "BOOMER" and "BOBCAT RESCUE" surrounding it.
Tuesday, October 29, 2013
WK09 Maze Hallway
Here is my maze hallway in it's very beginning stages. I chose stone floors, as well as stone walls, with old, wooden ceilings. I still have grime, mold, and other textures and patterns to add to the floors and ceilings.
Thursday, October 24, 2013
WK09 Maze Creation
Here are my easy, medium, and hard maze drawings. I wanted to experiment with different styles so I drew a simple single line maze, a seemingly more 3D maze, and then my hard maze is a simple labyrinth.
These are my patterns I plan on using for my maze. The theme is a dark haunted castle, and the player will have to venture out all through the dark dungeons of the castle. There is a dark, evil king and queen, who have summoned their evil monsters and creatures to chase and attack the player as they go throughout the maze. As I begin to develop my maze, I may make these textures a bit darker, and seemingly more three dimensional. There will be blood, guts, and other things oozing out of the walls and ceiling, dripping onto the player.
Wednesday, October 23, 2013
W06 Logo Research
Here are some drawings I did for my game logo. There are 10 thumbnails as well as a larger more final logo. I wanted to incorporate something with the bobcat, as well as Boomer Q's initials. The thumbnail that I am leaning toward is the 8th thumbnail with the bobcat head inside the Q. That is what I also drew below.
I plan on using photoshop to edit out the bobcat's body, and just use his head inside a large letter Q
The font of the Q will watch that of the font on the title screen.
W04 Final Mood Board
Here is my final mood board for my game. It contains bright, vibrant colors, much like many other children's games. The duller tones are for the bobcats, rock path, and explorer's outfit, and the brighter colors are apart of the sky, grass, and school building.
W04 Mood Board Research
This is a mood board created based off of the game "Putt-Putt Saves the Zoo" I often played as a kid. The colors are bright and vibrant just like in my game. The colors and ideas are very similar between the two games.
W05 Animated Title Screen FINAL
Here is my final animated title screen. It contains some of the bobcats jumping around, looking like they will be fun to catch once the game is entered. Again, the screen contains bright attractive colors for kids.
W05 Title Page
This is the bobcat that I will be using throughout my game. I wanted to choose a cartoon bobcat that was cute and looked like kids was enjoy it, since it is a game designed for kids.
Here is the school I chose for my title screen. Obviously, it has been edited and parts have been erased and removed, but the animation matched that of the bobcat.
I added this rock path because like the school, it matched the animation of the bobcat, and I thought that the title screen could use a decent amount of texture.
Here is my title page, without animation. It contains Quinnipiac University, several bobcats, and of course, Boomer Q. I wanted to use bright, happy colors that kids would enjoy.
Monday, September 16, 2013
Game Concept Setting and Objectives
You, your team, and Boomer Q have all ended up at Quinnipiac University, where you will be chasing around all of the bobcats to return them to their natural habitat. Watch out! The weather here is very unpredictable. You never know when it will be sunny, foggy, raining, or a full out thunder storm! No worries though, as you go on your bobcat catching quest, with each 5 bobcats you rescue a new item will be added to your pack. Items consist of an umbrella, a poncho, bobcat-nip, a special bobcat whistle, a pair of binoculars, as well as various food items to give you a boost when you're running low on energy. At the start of the game each player receives a special device in which you can communicate with your team as well as Boomer Q.
They could be anywhere on campus!
She may look friendly, but she's after you!!!
Watch out! They're everywhere!
Better run the opposite way if you see any of these on campus!
You sure don't wanna end up face-to-face with this guy!
Bright shirts on bikes...you better not miss them!
They could be anywhere on campus!
Uh Oh! Your team isn't authorized on campus! Watch out for public safety! As if catching bobcats weren't enough, now you've got the public safety crew chasing you! Avoid public safety at all costs, if they catch you, all of the bobcats that you've caught so far escape back onto the campus, and you and your team have to start all over again!
She may look friendly, but she's after you!!!
Watch out! They're everywhere!
You sure don't wanna end up face-to-face with this guy!
Game Concept
Boomer Q's Bobcat Rescue!
Boomer Q's Bobcat Rescue is all about fun and adventure! Help! All of the bobcats around the country have seemed to disappeared! Where did they go?! National bobcat helper named Boomer Q says that the bobcats have all travelled to Quinnipiac University in Hamden, Connecticut!
Your objective is to help Boomer Q find all of the escaped bobcats all around the Quinnipiac campus! You can't do it alone, so it's up to you to build a team of at least 3 other players that can run around campus and collect and restore all of the bobcats to their natural habitats! Good luck!
Boomer Q's Bobcat Rescue is all about fun and adventure! Help! All of the bobcats around the country have seemed to disappeared! Where did they go?! National bobcat helper named Boomer Q says that the bobcats have all travelled to Quinnipiac University in Hamden, Connecticut!
Your objective is to help Boomer Q find all of the escaped bobcats all around the Quinnipiac campus! You can't do it alone, so it's up to you to build a team of at least 3 other players that can run around campus and collect and restore all of the bobcats to their natural habitats! Good luck!
Wolf, Moose, Eagle
This is my final "rock paper scissors" image. The rules are the exact same, but instead of rock paper scissors, you make a hand motion of either a wolf, a moose, or an eagle. I made a very simple image without much text because I wanted young kids to be able to look at the images and the arrows and be able to figure out how to play the game without having to read.
Thursday, September 5, 2013
Rock, Paper, Scissors, Thumbnails
I wanted to start off with a simple design, then get more creative as I went on. After playing with simple and more complex, I decided that I will be making a more complex and unique way of displaying rock, paper, scissors. I think that I will also use different hand signs, and adding a new title.
The thumbnails show many different ideas that I wanted to combine in order to create my version of the game. I have not fully decided how exactly I will be changing the game, but I am leaning towards changing the name of the game, and adding different hand signs. I was thinking rabbit, eagle, ant.
The thumbnails show many different ideas that I wanted to combine in order to create my version of the game. I have not fully decided how exactly I will be changing the game, but I am leaning towards changing the name of the game, and adding different hand signs. I was thinking rabbit, eagle, ant.
Thursday, August 29, 2013
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